* @ B O B %)K.S5 None Vector Scale Wall PhysicsVolume ZoneNumber Region Zone PointRegion iLeaf Level Tag Cap Location
SheerAxis
SheerRate CollisionRadius Brush CollisionHeight End Distance reachFlags Start
PostScale
MainScale CsgOper Rotator nextNavigationPoint Base PathList ColLocation Rotation StaticMeshInstance PlayerStart StaticMesh TeamNumber DrawType BasePos
InitialState WeaponClass
ExtraAmmo bEnabled KeyPos MoveTime Mover UV2Mode UV2Texture scorpionspawns bVehicleTeamLock
ExtraCost VehicleHealth NavigationPoint bRespawnWhenDestroyed
VehicleClass VehicleDriverDamageMult DrawScale3D
StayOpenTime Texture Event PrePivot PlayerSpawnManagerTag StandOpenTimed bStaticLighting BaseRot Gravity ViewTarget RendMap
ShowFlags Player VehicleTeam
PlayerNum KeyRot TriggerToggle bHiddenEdGroup MoverEncroachType bCollideActors PlayerStartTeam bBlockZeroExtentTraces bBlockNonZeroExtentTraces StaticMeshActor
bBlockActors Weapons Light
WeaponLocker LightRadius LightBrightness markedItem myMarker InventorySpot DestructionMessage Objective_Info_Defender Objective_Info_Attacker Bridge1 Touching Bridge0 bBlockKarma
ConstantLoop bHidden ObjectiveDescription
spawn1Att ExternalEvent DefensePriority AssaultTeam ScriptedTrigger Actions Trigger_ASTeam FOVBias GlassObjective LeftObjective
spawn2Att
spawn2Def
spawn5Att FirstObjective RightObjective
spawn4Def HoleObjective
OrthoZoom MovingPlatform
spawn5Def bPathColliding
spawn1Def
spawn6Att
spawn7Def ASVehicleFactory
bSelected
bPainCausing
DamagePerSec TerminalVelocity Win PlatformComplete
Spawn0Att DamageType
LeftComplete Author Title PlatformObjective GlassComplete Group
AttachTag
bDeleteMe bHardAttach bPendingDelete Song TimeSeconds bIgnoreTerminalVelocity bOrientToVelocity Summary Cube CameraLocationDynamic CameraLocationTop
Bridge1Mover CameraLocationFront CameraLocationSide CameraRotationDynamic DefaultGameType NavigationPointList KeyNum bYAxis bXAxis aMouseY aMouseX MoverTag bPathsChanged Priority
bCanTeleport PhysicsDetailLevel IdealPlayerCountMax IdealPlayerCountMin
LocationName TextureBrowserMRU TextureBrowserUsed TextureBrowser StaticMeshBrowser MeshViewer U2Viewport3 U2Viewport2 U2Viewport1 U2Viewport0 MatineeSubActions MatineeActions MatineeScenes TerrainDecoLayers TerrainLayers TerrainHeightmap DisabledVehicleFactoriesTag bFixedRotationDir TriggerControl
bHiddenEd
bNoDelete
LevelInfo DefaultPhysicsVolume TriggerAS_Team GlassObjectiveMover HoleObjectiveMover
Bridge0Mover LeftObjectiveMover OldPos Model40 HumanoidArchitecture Model43 Model44 Model41 Model42 Polys46 bas02HAb grt04HA_Alpha grt04HA Model6 Model50 Model49 Polys14 Model26 Polys80 Polys99 Polys160 Polys156 Polys138 Model13 Model21 Model16 Model15 Model24 Model46 Model47 Model48 Model66 Model72 Model95 Model35 Model14 Model45 Polys29 Polys34 Model67 Model71 Model52 Model39 Model54 Model60 Model92 Model144 Model96 Model59 Model141 Model105 Model131 Model139 Model137 Model107 Model97 Model130 Model136 Model98 Polys28 Model104 Model120 Model99 Model108 Model124 Model87 Model63 Model64 Model17 Model65 Model93 Model94 Model103 Polys752 Polys340 Polys344 Polys159 Polys72 Polys336 Polys655 Grate_01HA
UTClassic ClassicSniperRifle Polys36 PlayerSpawnManager HumanoidHardware Model9 Trigger_ASRoundEnd fX Model33 AS_Weapons_SM Model34 Model10 Polys57 Polys42 ACTION_ASSetPlayerSpawnArea Polys40 ObjectiveArrow Polys16 Polys179 Model36 Polys86 Polys41 Model37 Model38 Model61 Polys56 Polys65 Model129
ONSMineLayer ONSRV ONSGrenadeLauncher ONSAVRiL Model20 Model19 Polys24 Model51 Polys54 Model1 LevelInfo0 Brush0 Polys2 Polys62 Polys59 Polys20 Model8 Polys13 Model58 Model11 Model7 Model30 Polys12 Model32 Model31 BioRifle SniperRifle ShockRifle RocketLauncher Minigun FlakCannon Miscellaneous OceanGlass AWGlobal Shaders Grates Bases HoldObjective TriggeredObjective Depressurized Action_WAITFOREVENT Polys17 Model114 Polys21 Model89 PhysicsVolume1 Polys19 PhysicsVolume0 Brush15 Brush20 Polys15 Model23 Brush14
PlayerStart7
PlayerStart6
PlayerStart5
PlayerStart4
PlayerStart3 Brush7 Brush6 Brush10 Brush12 Brush16 Brush17 Model18 Brush19 Model22 Brush24 Model25 Model27 Brush30 Brush31 Brush33 Brush35 Mover0 Mover1 Mover2 Mover3
PlayerStart1 Model12 Model83 Model112 Model106 Model109 Model76 Model28 Model78 Model53 Model115 Model102 Model101 Model80 Model100 Polys68 Brush9 Brush60 Brush61 BastienHardware Ramp_02 StaticMeshActor1 StaticMeshActor2 StaticMeshActor3 StaticMeshActor4 StaticMeshActor5 StaticMeshActor6 StaticMeshActor7 StaticMeshActor8 Brush8 Brush11
Polys1583 Brush13 Brush18 Brush57 Brush56 Model56 Brush54 Brush52 Brush51 Brush41 Brush39 Brush38 Brush36 Brush34 Brush32 Brush63 Brush64 Brush65 Brush66 Model68 Brush67 Model69 Brush74 Brush81 Brush82 Model84 Model88 Brush88 Brush90 Brush101 Brush102 Brush103 Brush107 Light0 Light1 Light2 Light3 Light4 Light5 Light11 Model62 Brush76 Brush68 Mover26 Mover25 Mover24 Brush75 Brush69 WeaponLocker5 WeaponLocker4 WeaponLocker3 WeaponLocker2 WeaponLocker1 WeaponLocker0 PlayerSpawnManager1 PlayerStart19 PlayerStart20 PlayerStart21 StaticMeshActor0 PlayerStart22 PlayerStart23 PlayerStart24 PlayerStart25 PlayerStart26 PlayerStart27 PlayerStart28 PlayerStart29 PlayerStart30 PlayerStart31 PlayerStart32 ScriptedTrigger0 Brush62 Action_WAITFOREVENT3 ACTION_ASSetPlayerSpawnArea0 ACTION_ASSetPlayerSpawnArea1 ACTION_ASSetPlayerSpawnArea2 ACTION_ASSetPlayerSpawnArea15 PlayerSpawnManager3 PlayerStart42 PlayerStart43 PlayerStart44 PlayerStart45 PlayerStart46 PlayerStart47 PlayerStart48 PlayerStart50 PlayerStart51 PlayerSpawnManager4 PlayerStart52 PlayerSpawnManager5 PlayerStart53 PlayerStart54 PlayerStart55 PlayerStart56 PlayerStart57 PlayerStart58 PlayerStart59 PlayerStart60 PlayerStart61 PlayerStart62 PlayerStart63 PlayerStart64 PlayerStart65 PlayerSpawnManager6 ScriptedTrigger3 Action_WAITFOREVENT2 ScriptedTrigger4 Action_WAITFOREVENT4 ACTION_ASSetPlayerSpawnArea16 ACTION_ASSetPlayerSpawnArea17 ACTION_ASSetPlayerSpawnArea18 ACTION_ASSetPlayerSpawnArea19 ASVehicleFactory9 ASVehicleFactory8 ASVehicleFactory7 ASVehicleFactory6 ASVehicleFactory5 ASVehicleFactory4 ASVehicleFactory3 ASVehicleFactory2 ASVehicleFactory1 PlayerSpawnManager9 Mover23 Mover22 Mover6 Action_TRIGGEREVENT Trigger_ASRoundEnd0 PhysicsVolume8 PhysicsVolume5 PhysicsVolume3 PhysicsVolume2 Mover5 Mover21 Mover20 Mover16 Mover15 Mover14 Mover12 Mover11 Mover10 Mover9 Mover8 Mover7 Mover4 PlayerSpawnManager0
PlayerStart8
PlayerStart9 PlayerStart10 PlayerStart11 PlayerStart12 PlayerStart13 PlayerStart14 PlayerStart15 PlayerStart16 PlayerStart17 PlayerStart18 PlayerStart33 ScriptedTrigger1 Action_WAITFOREVENT0 Brush25 WeaponLocker6 PlayerStart49 Model75 Model55 Model91 Model74 Model57 Model81 Model73 Brush40 Brush46 Mover18 Mover19 Mover17 Model82 Brush72 Mover29 ACTION_ASSetPlayerSpawnArea4 ACTION_ASSetPlayerSpawnArea3 Brush73 Brush71 ACTION_ASSetPlayerSpawnArea11 ACTION_ASSetPlayerSpawnArea12 Mover27 Mover28 Brush70 Brush86 Brush100 Brush105 Brush55 Brush53 Brush50 Brush49 Brush48 Brush47 Brush45 Brush44 Brush43 Brush42 Brush29 Brush28 Brush27 Polys30 Polys58 Polys64 Mover13 Brush26 Brush23 Brush83 Brush94 Brush87 Model29 Brush22 Model77 Brush58 Model79 Brush59 Model85 Model86 Brush93 Brush95 Brush80 Brush91 Brush21 Model110 Brush84 Model111 Brush85 Model113 Brush89 Model116 Brush92 Brush96 Brush97 Brush98 Model118 Model119 Brush99 Model121 Brush5 ASVehicleFactory0 PhysicsVolume13 PhysicsVolume10 Brush79
Polys1207 PlayerSpawnManager8 PlayerSpawnManager7 ACTION_ASSetPlayerSpawnArea14 ACTION_ASSetPlayerSpawnArea13 PlayerSpawnManager2 TriggeredObjective1 PhysicsVolume7 TriggeredObjective0 Trigger_ASTeam0 Trigger_ASTeam1 Brush77 Polys84 Polys50 ACTION_ASSetPlayerSpawnArea6 ACTION_ASSetPlayerSpawnArea5 Polys63 Polys61 Model134 Model142 Model140 Model147 Polys76 Polys53 Model135 Brush127 Brush126 Brush123 Brush122 Brush119 Brush118 Brush114 Brush113 Brush112 Brush111 Brush110 Brush109 Brush108 Brush106 Brush104 Polys32 Camera48 ReachSpec1946 ReachSpec1944 ReachSpec1937 ReachSpec1936 ReachSpec1929 ReachSpec1923 ReachSpec1920 Polys117 ReachSpec1916 ReachSpec1915 ReachSpec1909 ReachSpec1908 Polys136 Polys140 Polys142 ReachSpec1902 ReachSpec1901 ReachSpec1894 Polys164 Polys168 Polys172 Polys176 Polys181 ReachSpec1881 ReachSpec1879 ReachSpec1871 ReachSpec1870 ReachSpec1862 ReachSpec1859 Polys245 ReachSpec1855 ReachSpec1852 ReachSpec1850 ReachSpec1847 ReachSpec1846 ReachSpec1841 ReachSpec1839 ReachSpec1838 ReachSpec1831 ReachSpec1830 ReachSpec1822 ReachSpec1814 ReachSpec1809 ReachSpec1807 ReachSpec1799 ReachSpec1798 ReachSpec1790 ReachSpec1783 ReachSpec1780 ReachSpec1775 ReachSpec1774 ReachSpec1767 ReachSpec1766 ReachSpec1759 ReachSpec1758 ReachSpec1750 ReachSpec1741 ReachSpec1740 ReachSpec1739 ReachSpec1734 ReachSpec1732 ReachSpec1729 ReachSpec1728 ReachSpec1727 ReachSpec1721 ReachSpec1720 ReachSpec1717 ReachSpec1716 ReachSpec1710 ReachSpec1707 ReachSpec1706 ReachSpec1705 ReachSpec1704 ReachSpec1700 ReachSpec1697 ReachSpec1695 ReachSpec1694 ReachSpec1693 ReachSpec1692 ReachSpec1689 ReachSpec1688 ReachSpec1683 ReachSpec1682 ReachSpec1681 ReachSpec1680 ReachSpec1678 ReachSpec1677 ReachSpec1670 ReachSpec1669 ReachSpec1668 ReachSpec1667 ReachSpec1659 ReachSpec1658 ReachSpec1657 ReachSpec1649 ReachSpec1644 ReachSpec1642 ReachSpec1634 ReachSpec1633 ReachSpec1625 ReachSpec1618 ReachSpec1615 ReachSpec1613 ReachSpec1610 ReachSpec1609 ReachSpec1604 ReachSpec1602 ReachSpec1601 ReachSpec1594 ReachSpec1593 ReachSpec1585 ReachSpec1571 ReachSpec1569 ReachSpec1560 ReachSpec1559 ReachSpec1556 ReachSpec1550 ReachSpec1542 ReachSpec1539 ReachSpec1537 ReachSpec1536 ReachSpec1533 ReachSpec1532 ReachSpec1527 ReachSpec1524 ReachSpec1523 ReachSpec1515 ReachSpec1514 ReachSpec1505 ReachSpec1497 ReachSpec1492 ReachSpec1490 ReachSpec1488 ReachSpec1482 ReachSpec1481 ReachSpec1473 ReachSpec1470 ReachSpec1466 ReachSpec1463 ReachSpec1458 ReachSpec1457 ReachSpec1450 ReachSpec1449 ReachSpec1442 ReachSpec1441 ReachSpec1433 ReachSpec1416 ReachSpec1414 ReachSpec1411 ReachSpec1410 ReachSpec1409 ReachSpec1407 ReachSpec1406 ReachSpec1405 ReachSpec1404 ReachSpec1402 ReachSpec1401 ReachSpec1400 ReachSpec1399 ReachSpec1398 ReachSpec1396 ReachSpec1395 ReachSpec1394 ReachSpec1393 ReachSpec1392 ReachSpec1390 ReachSpec1389 ReachSpec1388 ReachSpec1387 ReachSpec1385 ReachSpec1384 ReachSpec1383 ReachSpec1381 ReachSpec1380 ReachSpec1379 ReachSpec1377 ReachSpec1376 ReachSpec1375 ReachSpec1374 ReachSpec1372 ReachSpec1371 ReachSpec1370 ReachSpec1369 ReachSpec1368 ReachSpec1366 ReachSpec1365 ReachSpec1364 ReachSpec1363 ReachSpec1362 ReachSpec1360 ReachSpec1359 ReachSpec1358 ReachSpec1357 ReachSpec1355 ReachSpec1354 ReachSpec1353 ReachSpec1351 ReachSpec1350 ReachSpec1349 ReachSpec1348 ReachSpec1344 ReachSpec1339 ReachSpec1338 ReachSpec1337 ReachSpec1336 ReachSpec1329 ReachSpec1328 ReachSpec1327 ReachSpec1326 ReachSpec1324 ReachSpec1323 ReachSpec1322 ReachSpec1321 ReachSpec1319 ReachSpec1318 ReachSpec1317 ReachSpec1313 ReachSpec1312 ReachSpec1311 ReachSpec1309 ReachSpec1308 ReachSpec1307 ReachSpec1306 ReachSpec1303 ReachSpec1302 ReachSpec1301 ReachSpec1300 ReachSpec1297 ReachSpec1296 ReachSpec1295 ReachSpec1294 ReachSpec1288 ReachSpec1287 ReachSpec1286 ReachSpec1285 ReachSpec1284 ReachSpec1282 ReachSpec1273 ReachSpec1272 ReachSpec1271 ReachSpec1269 ReachSpec1266 ReachSpec1265 ReachSpec1264 ReachSpec1263 ReachSpec1262 ReachSpec1261 ReachSpec1258 ReachSpec1257 ReachSpec1256 ReachSpec1254 ReachSpec1249 ReachSpec1247 ReachSpec1246 ReachSpec1242 ReachSpec1240 ReachSpec1239 ReachSpec1235 ReachSpec1230 ReachSpec1229 ReachSpec1219 ReachSpec1217 ReachSpec1216 InventorySpot99 InventorySpot98 InventorySpot97 InventorySpot96 InventorySpot95 InventorySpot94 InventorySpot93 NavigationPoint75 NavigationPoint74 NavigationPoint73 NavigationPoint72 NavigationPoint71 NavigationPoint70 NavigationPoint69 NavigationPoint68 NavigationPoint67 NavigationPoint66 NavigationPoint65 NavigationPoint64 NavigationPoint63 NavigationPoint62 NavigationPoint61 NavigationPoint60 NavigationPoint59 NavigationPoint58 NavigationPoint57 NavigationPoint56 NavigationPoint55 NavigationPoint54 NavigationPoint53 NavigationPoint52 StaticMeshInstance407 StaticMeshInstance406 StaticMeshInstance405 StaticMeshInstance404 StaticMeshInstance403 StaticMeshInstance402 StaticMeshInstance401 StaticMeshInstance400 StaticMeshInstance399 StaticMeshInstance398 StaticMeshInstance397 StaticMeshInstance396 StaticMeshInstance395 StaticMeshInstance394 StaticMeshInstance393 StaticMeshInstance392 StaticMeshInstance391 StaticMeshInstance390 StaticMeshInstance389 StaticMeshInstance388 StaticMeshInstance387 StaticMeshInstance386 StaticMeshInstance385 StaticMeshInstance384 StaticMeshInstance383 StaticMeshInstance382 StaticMeshInstance381 StaticMeshInstance380 StaticMeshInstance379 StaticMeshInstance378 StaticMeshInstance377 StaticMeshInstance376 StaticMeshInstance375 StaticMeshInstance374 StaticMeshInstance373 StaticMeshInstance372 StaticMeshInstance371 StaticMeshInstance370 StaticMeshInstance369 StaticMeshInstance368 StaticMeshInstance367 StaticMeshInstance366 StaticMeshInstance365 StaticMeshInstance364 StaticMeshInstance363 StaticMeshInstance362 StaticMeshInstance361 StaticMeshInstance360 StaticMeshInstance359 StaticMeshInstance358 StaticMeshInstance357 StaticMeshInstance356 StaticMeshInstance355 StaticMeshInstance354 StaticMeshInstance353 StaticMeshInstance352 StaticMeshInstance351 StaticMeshInstance350 StaticMeshInstance349 StaticMeshInstance348 Action_TRIGGEREVENT3 Action_TRIGGEREVENT1 TexPropCube Polys274 sky myLevel
ReachSpec
LevelSummary Polys Shader Model Class Package Camera
Onslaught
UT2k4Assault XWeapons UnrealGame Gameplay Editor Engine Core HoldObjective3 TractorEmitter TriggeredObjective2 Trigger_ASTeam2 Polys278 Polys305 AbaddonHardware Fan01AB Platformbottom Platformtop Platform Skyway Polys320 Polys303
Polys2123 Model126 Model123
CautionBlock CautionBlockLarge Model122 Polys350 Polys318 Polys322 ASVehicleFactory12 ASVehicleFactory14 ASVehicleFactory15 ASVehicleFactory16 ASVehicleFactory17 ASVehicleFactory18 ASVehicleFactory19 ASVehicleFactory20 ASVehicleFactory21 ASVehicleFactory22 ASVehicleFactory23 Mover42 Mover41 Mover40 Mover39 Polys912 Polys703 Model117 PhysicsVolume15 Polys701
Polys2135
Polys2131
Polys2127
Polys2119
Polys2115
Polys2111
Polys2107
Polys2105 PhysicsVolume14
Polys1303
Polys2101
Polys2097
Polys2093
Polys2089
Polys2085
Polys1936 Mover38
Polys1275 PhysicsVolume12
Polys1273 PhysicsVolume11
Polys1269
Polys1265
Polys1261 Polys324 PhysicsVolume9 PhysicsVolume6 Mover36 Mover35 Mover34 Mover33
Polys1085 Mover32 Mover31 Mover30 Polys760 Polys758 Polys756 Polys754 Polys750 Polys748 Polys936
Polys1095
Polys1203
Polys1205
Polys1209
Polys1229 Polys830 PhysicsVolume4 Polys332 DefaultPhysicsVolume31 Mover37 ASVehicleFactory13 ACTION_ASSetPlayerSpawnArea10 ACTION_ASSetPlayerSpawnArea9 ACTION_ASSetPlayerSpawnArea8 ScriptedTrigger2 ACTION_ASSetPlayerSpawnArea7 Action_WAITFOREVENT1 ASVehicleFactory11 ASVehicleFactory10 Mover44 Polys875
Polys1235
Polys1227
Polys1225
Polys1223
Polys1221
Polys1219
Polys1217
Polys1215
Polys1213
Polys1211
Polys1233
Polys1231 Polys865 Polys877 Polys348 Polys289 Polys291 Polys295 Polys287 Polys285 Polys293
Polys1002 Polys530 Model143 Polys528 PhysicsVolume16 Brush120 Model138 Brush117 Brush116 Brush115 Polys283 Model132 Model125 Trigger_ASTeam3 TriggeredObjective3 Trigger_ASTeam4 TriggeredObjective4 Model128 PhysicsVolume17 Model133 Polys542 Brush128 Polys544 Polys282 Camera34 Camera35 Camera36 Camera37 Camera38 Camera39 Camera40 Camera41 Camera42 Camera43 Camera44 Camera45 Camera46 Camera47 n U$ HBT$ D
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